Note: due to an issue with Godot web exports, the game may take a while to load in browser on macOS, and could stall briefly the first time an effect is rendered. After that, it should work fine!


It's almost 5pm! Find creative ways to get rid of your customers so you can close up, but be careful: you can't end your shift until the shop is all fixed up!

Made for 1-BIT JAM 2

Source code at github.com/yndajas/1-bit-jam-2

Playthrough


Postjam version

A postjam version is available both on the web (you can select the version) and via download. This adds an extra screen to provide some context to better explain the aim of the game, and shifts the queue position left.


Controls

Keyboard and controllers are both supported: see the controls breakdown on GitHub for details.


Credits

Concept and direction by Weli Yu and Ynda Jas (they/them)
Art and level design by Weli Yu
Programming by Ynda Jas (they/them)
Font (Pixel Operator) by Jayvee Enaguas
Sounds effects created with Jsfxr
Version select screen created with JamPack, a tool made by badcop

Download

Download NowName your own price

Click download now to get access to the following files:

its-closing-time-linux.x86_64 67 MB
its-closing-time-mac.dmg 57 MB
its-closing-time-windows.exe 66 MB
its-closing-time-linux-postjam.x86_64 68 MB
its-closing-time-mac-postjam.dmg 55 MB
its-closing-time-windows-postjam.exe 66 MB

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